Updated comments in some examples.
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// WELCOME TO HOMESPAN!
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// WELCOME TO HOMESPAN!
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// This first example introduces the HomeSpan library and demonstrates how to implement a simple HomeKit on/off light control
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// This first example introduces the HomeSpan library and demonstrates how to implement a simple on/off light control
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// using a combination of HomeSpan Accessory, Service, and Characteristic objects. Once this sketch has been uploaded
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// using a combination of HomeSpan Accessory, Service, and Characteristic objects. Once this sketch has been uploaded
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// to your HomeSpan device and the device is paired to your home, a new "lightbulb" tile will appear in the Home App of your iPhone,
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// to your HomeSpan device and the device is paired to your home, a new "lightbulb" tile will appear in the Home App of your iPhone,
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// iPad, or Mac.
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// iPad, or Mac.
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// Though the tile will be fully operational (i.e. you can change the status of the lightbulb from "on" or "off"), we won't yet connect
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// Though the tile will be fully operational (i.e. you can change the status of the lightbulb from "on" or "off"), we won't yet connect
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// an actual light or LED to the HomeSpan device, so nothing real will light up. Instead, in this and the next few examples, we'll focus
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// an actual light or LED to the HomeSpan device, so nothing real will light up. Instead, in this and the next few examples, we'll focus
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// on learning about the different ways HomeKit controls can be configured. Starting in Example 5, we'll connect an LED to the device
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// on learning about the different ways HomeKit controls can be configured. Starting in Example 5, we'll connect an LED to the device
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// and introduce the methods you'll need to implement to actually turn the LED on and off from your Home App.
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// and introduce the methods that actually turn the LED on and off from your Home App.
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// These examples are best understood when reviewed in conjunction with the documentation provided on the HomeSpan GitHub page.
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// NOTE: All HomeSpan examples are best understood when reviewed in conjunction with the documentation provided on the HomeSpan GitHub page.
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// See https://github.com/HomeSpan/HomeSpan for details and references. The examples also make frequent reference to
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// See https://github.com/HomeSpan/HomeSpan for details and references. In particular, you may want to review the HomeSpan API Overview
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// Apple's HomeKit Accessory Protocol Specification, known as HAP. You can download this directly from Apple
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// page before proceeding.
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// at https://developer.apple.com/support/homekit-accessory-protocol.
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// These examples also make frequent reference to Apple's HomeKit Accessory Protocol Specification, known as HAP. You can download this
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// directly from Apple at https://developer.apple.com/support/homekit-accessory-protocol.
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// LET'S GET STARTED...
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// LET'S GET STARTED...
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@ -64,44 +66,14 @@ void setup() { // Your HomeSpan code should be placed within the
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// The HomeSpan library creates a global object named "homeSpan" that encapsulates all HomeSpan functionality.
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// The HomeSpan library creates a global object named "homeSpan" that encapsulates all HomeSpan functionality.
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// The begin() method is used to initialize HomeSpan and start all HomeSpan processes.
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// The begin() method is used to initialize HomeSpan and start all HomeSpan processes.
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// Required parameters are Category and Name, which are used by HomeKit to configure the icon and name of the device shown in your Home App
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// The first two parameters are Category and Name, which are used by HomeKit to configure the icon and name of the device shown in your Home App
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// when initially pairing your device. A list of all defined categories can be found at https://github.com/HomeSpan/HomeSpan/docs/Categories.md
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// when initially pairing your device.
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// and match those specified by Apple in Section 13 of the HAP guide (which of course you have downloaded as recommended above!).
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// HomeSpan's category names are defined in a C++ namespace appropriately called Category, so you'll need to use the prefix Category:: when
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// specifying categories.
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulb"); // initializes a HomeSpan device named "HomeSpan Lightbulb" with Category set to Lighting
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homeSpan.begin(Category::Lighting,"HomeSpan LightBulb"); // initializes a HomeSpan device named "HomeSpan Lightbulb" with Category set to Lighting
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// Next, some general information about Apple HomeKit before we proceed...
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// Next, we construct a simple HAP Accessory Database with a single Accessory containing 3 Services,
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// each with their own required Characteristics.
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// Every HomeKit device consists of one or more Accessories. Each Accessory contains one or more Services, and
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// every Service contains one or more Characteristics. HAP defines all allowable Services and specifies which Characteristics
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// are required or optional for each Service.
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// An Accessory is typically a complete appliance, such as a table lamp or ceiling fan. Services are the main components of the
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// appliance - a ceiling fan Accessory will typically have a fan Service and a light bulb Service. Characteristics define
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// how each Service operates.
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// Some Characteristics are read-only and describe the name or properties of a Service. Other Characteristics
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// can be both written and read by HomeKit - these are the interesting ones since they enable actions to occur,
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// such as turning on or off a light, or setting its brightness.
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// HAP also requires various informational Services that describe the overall Accessory.
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// HAP calls the entirety of all Accessories, Services, and Characteristics used in a device the "Accessory Attributes Database" of
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// that device. A complete list of HomeKit Services can be found in Section 8 of the HAP guide. The subset of those Services that
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// have been implemented in HomeSpan can be found at https://github.com/HomeSpan/HomeSpan/docs/ServiceList.md. and are defined in the
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// Services namespace. A complete list of all HomeKit Characteristics used by these Services can be found in Section 9 of the HAP guide,
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// and are defined by HomeSpan in the Characteristics namespace.
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// Users construct a HomeKit device's Accessory Attribute Database by instantiating one or more Accessories, each with their own
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// HAP Services and HAP Characteristics. To make this as easy as possible, HomeSpan self-registers each object and assembles the database
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// in the order in which you instantiate the objects. You do not need to create variables for any of the objects nor know anything about
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// their underlying HAP codes. HomeSpan takes care of all of this for you.
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// For this example, our Database will comprise a single Accessory containing 3 Services, each with their own required Characteristics
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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new SpanAccessory(); // Begin by creating a new Accessory using SpanAccessory(), which takes no arguments
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics:
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new Service::AccessoryInformation(); // HAP requires every Accessory to implement an AccessoryInformation Service, which has 6 required Characteristics:
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new Characteristic::Identify(); // Create the required Identify
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new Characteristic::Identify(); // Create the required Identify
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// HAP also requires every Accessory (with the exception of those in Bridges, as we will see later) to implement the HAP Protocol Information Service.
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// HAP also requires every Accessory (with the exception of those in Bridges, as we will see later) to implement the HAP Protocol Information Service.
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// This Serrvice supports a single required Characteristic that defines the version number of HAP used by the device.
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// This Service supports a single required Characteristic that defines the version number of HAP used by the device.
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// HAP Release R2 requires this version to be set to "1.1.0"
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// HAP Release R2 requires this version to be set to "1.1.0"
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new Service::HAPProtocolInformation(); // Create the HAP Protcol Information Service
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new Service::HAPProtocolInformation(); // Create the HAP Protcol Information Service
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void loop(){
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void loop(){
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// The code in setup above implements the Accessory Attribute Database, but performs no operations. HomeSpan itself must be
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// The code in setup above implements the Accessory Attribute Database, but performs no operations. HomeSpan itself must be
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// continuously polled to look for requests from Controllers, such as an iOS or MacOS device. The poll() method below is all that
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// continuously polled to look for requests from Controllers, such as the Home App on your iPhone. The poll() method below is all that
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// is needed to perform this continuously in each iteration of loop()
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// is needed to perform this continuously in each iteration of loop()
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homeSpan.poll(); // run HomeSpan!
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homeSpan.poll(); // run HomeSpan!
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// One added bonus is that the HAPProtcolInformation Service only needs to be defined for the Bridge Accessory, and
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// One added bonus is that the HAPProtcolInformation Service only needs to be defined for the Bridge Accessory, and
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// does not need to be repeated for other Accessories.
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// does not need to be repeated for other Accessories.
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//
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//
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// Example 8 is functionally identical to Example 7, except that instead of defined two Accessories (one for the on/off
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// Example 8 is functionally identical to Example 7, except that instead of defining two Accessories (one for the on/off
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// LED and one for the dimmable LED), we define three Accessories, where the first acts as the Bridge.
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// LED and one for the dimmable LED), we define three Accessories, where the first acts as the Bridge.
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// As usual, all previous comments have been deleted and only new changes from the previous example are shown.
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// As usual, all previous comments have been deleted and only new changes from the previous example are shown.
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// In this fashion, the loop() method is similar to the main loop() method in the Arduino IDE itself - except it can be customized for each Service.
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// In this fashion, the loop() method is similar to the main loop() method in the Arduino IDE itself - except it can be customized for each Service.
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// In this Example 12 we explore the use of loop() methods to implement two new accessories - a Temperature Sensor and an Air Quality Sensor. Of course
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// In this Example 12 we explore the use of loop() methods to implement two new accessories - a Temperature Sensor and an Air Quality Sensor. Of course
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// we won't actually have these physical devices attached to the ESP32 for the purpoe of this example, but we will simulate "reading" their properties.
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// we won't actually have these physical devices attached to the ESP32 for the purpose of this example, but we will simulate "reading" their properties.
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// This is one of the main purposes of implementing a loop() method. It allows you to read a sensor or perform some sort of repetitive, Service-specific
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// This is one of the main purposes of implementing a loop() method. It allows you to read a sensor or perform some sort of repetitive, Service-specific
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// action.
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// action.
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