Update Tutorials.md
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@ -69,7 +69,10 @@ Example 12 introduces HomeKit *Event Notifications* to implement two new accesso
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* setting the value of a Characteristic and triggering an Event Notification with the `setVal()` method
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* setting the value of a Characteristic and triggering an Event Notification with the `setVal()` method
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### [Example 13 - TargetStates](../examples/13-TargetStates)
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### [Example 13 - TargetStates](../examples/13-TargetStates)
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Example 13 we demonstrate the simultaneous use of both the `update()` and `loop()` methods by implementing two new Services: a Garage Door Opener and a motorized Window Shade. Both examples showcase HomeKit's Target-State/Current-State framework.
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Example 13 demonstrates the simultaneous use of both the `update()` and `loop()` methods by implementing two new Services: a Garage Door Opener and a motorized Window Shade. Both examples showcase HomeKit's Target-State/Current-State framework. New HomeSpan API topics covered in this example include:
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* using Enumerated Constants to set the values of Characteristics that represent discrete states (e.g. "raising", "closing")
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### [Example 14 - EmulatedPushButtons](../examples/14-EmulatedPushButtons)
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### [Example 14 - EmulatedPushButtons](../examples/14-EmulatedPushButtons)
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Example 14 demonstrates how you can use the `setVal()` and `timeVal()` methods inside a Service's `loop()` method to create a tile in the Home App that emulates a pushbutton switch. In this example pressing the tile in the Home App will cause it to turn on, blink an LED 3 times, and then turn off (just like a real pushbutton might do).
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Example 14 demonstrates how you can use the `setVal()` and `timeVal()` methods inside a Service's `loop()` method to create a tile in the Home App that emulates a pushbutton switch. In this example pressing the tile in the Home App will cause it to turn on, blink an LED 3 times, and then turn off (just like a real pushbutton might do).
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