Arduino-BLE-MIDI/src/hardware/BLEMIDI_ESP32_NimBLE.h

159 lines
4.6 KiB
C++

#pragma once
// Headers for ESP32 NimBLE
#include <NimBLEDevice.h>
BEGIN_BLEMIDI_NAMESPACE
class BLEMIDI_ESP32_NimBLE
{
private:
BLEServer* _server = nullptr;
BLEAdvertising* _advertising = nullptr;
BLECharacteristic* _characteristic = nullptr;
BLEMIDITransport<class BLEMIDI_ESP32_NimBLE>* _bleMidiTransport = nullptr;
friend class MyServerCallbacks;
friend class MyCharacteristicCallbacks;
protected:
QueueHandle_t mRxQueue;
public:
BLEMIDI_ESP32_NimBLE()
{
}
bool begin(const char*, BLEMIDITransport<class BLEMIDI_ESP32_NimBLE>*);
void write(uint8_t* buffer, size_t length)
{
_characteristic->setValue(buffer, length);
_characteristic->notify();
}
bool available(byte* pvBuffer)
{
// return 1 byte from the Queue
return xQueueReceive(mRxQueue, (void*)pvBuffer, 0); // return immediately when the queue is empty
}
void add(byte value)
{
// called from BLE-MIDI, to add it to a buffer here
xQueueSend(mRxQueue, &value, portMAX_DELAY);
}
protected:
void receive(uint8_t* buffer, size_t length)
{
// forward the buffer so it can be parsed
_bleMidiTransport->receive(buffer, length);
}
void connected()
{
if (_bleMidiTransport->_connectedCallback)
_bleMidiTransport->_connectedCallback();
}
void disconnected()
{
if (_bleMidiTransport->_disconnectedCallback)
_bleMidiTransport->_disconnectedCallback();
}
};
class MyServerCallbacks: public BLEServerCallbacks {
public:
MyServerCallbacks(BLEMIDI_ESP32_NimBLE* bluetoothEsp32)
: _bluetoothEsp32(bluetoothEsp32) {
}
protected:
BLEMIDI_ESP32_NimBLE* _bluetoothEsp32 = nullptr;
void onConnect(BLEServer*) {
if (_bluetoothEsp32)
_bluetoothEsp32->connected();
};
void onDisconnect(BLEServer*) {
if (_bluetoothEsp32)
_bluetoothEsp32->disconnected();
}
};
class MyCharacteristicCallbacks: public BLECharacteristicCallbacks {
public:
MyCharacteristicCallbacks(BLEMIDI_ESP32_NimBLE* bluetoothEsp32)
: _bluetoothEsp32(bluetoothEsp32 ) {
}
protected:
BLEMIDI_ESP32_NimBLE* _bluetoothEsp32 = nullptr;
void onWrite(BLECharacteristic * characteristic) {
std::string rxValue = characteristic->getValue();
if (rxValue.length() > 0) {
_bluetoothEsp32->receive((uint8_t *)(rxValue.c_str()), rxValue.length());
}
}
};
bool BLEMIDI_ESP32_NimBLE::begin(const char* deviceName, BLEMIDITransport<class BLEMIDI_ESP32_NimBLE>* bleMidiTransport)
{
_bleMidiTransport = bleMidiTransport;
BLEDevice::init(deviceName);
// To communicate between the 2 cores.
// Core_0 runs here, core_1 runs the BLE stack
mRxQueue = xQueueCreate(64, sizeof(uint8_t)); // TODO Settings::MaxBufferSize
_server = BLEDevice::createServer();
_server->setCallbacks(new MyServerCallbacks(this));
// Create the BLE Service
auto service = _server->createService(BLEUUID(SERVICE_UUID));
// Create a BLE Characteristic
_characteristic = service->createCharacteristic(
BLEUUID(CHARACTERISTIC_UUID),
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE |
NIMBLE_PROPERTY::NOTIFY |
NIMBLE_PROPERTY::WRITE_NR
);
_characteristic->setCallbacks(new MyCharacteristicCallbacks(this));
// Start the service
service->start();
auto advertisementData = BLEAdvertisementData();
advertisementData.setFlags(0x04);
advertisementData.setCompleteServices(BLEUUID(SERVICE_UUID));
advertisementData.setName(deviceName);
// Start advertising
_advertising = _server->getAdvertising();
_advertising->setAdvertisementData(advertisementData);
_advertising->start();
return true;
}
/*! \brief Create an instance for ESP32 named <DeviceName>
*/
#define BLEMIDI_CREATE_INSTANCE(DeviceName, Name) \
BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI_ESP32_NimBLE> BLE##Name(DeviceName); \
MIDI_NAMESPACE::MidiInterface<BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI_ESP32_NimBLE>, MySettings> Name((BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI_ESP32_NimBLE> &)BLE##Name);
/*! \brief Create a default instance for ESP32 named BLE-MIDI
*/
#define BLEMIDI_CREATE_DEFAULT_INSTANCE() \
BLEMIDI_CREATE_INSTANCE("BLE-MIDI", MIDI)
END_BLEMIDI_NAMESPACE