added support for running Status

This commit is contained in:
lathoub 2020-03-09 22:56:47 +01:00
parent 42cd91d79b
commit f80e225080
2 changed files with 41 additions and 146 deletions

View File

@ -106,148 +106,6 @@ public:
public: public:
QueueHandle_t mRxQueue; QueueHandle_t mRxQueue;
/*
The general form of a MIDI message follows:
n-byte MIDI Message
Byte 0 MIDI message Status byte, Bit 7 is Set to 1.
Bytes 1 to n-1 MIDI message Data bytes, if n > 1. Bit 7 is Set to 0
There are two types of MIDI messages that can appear in a single packet: full MIDI messages and
Running Status MIDI messages. Each is encoded differently.
A full MIDI message is simply the MIDI message with the Status byte included.
A Running Status MIDI message is a MIDI message with the Status byte omitted. Running Status
MIDI messages may only be placed in the data stream if the following criteria are met:
1. The original MIDI message is 2 bytes or greater and is not a System Common or System
Real-Time message.
2. The omitted Status byte matches the most recently preceding full MIDI messages Status
byte within the same BLE packet.
In addition, the following rules apply with respect to Running Status:
1. A Running Status MIDI message is allowed within the packet after at least one full MIDI
message.
2. Every MIDI Status byte must be preceded by a timestamp byte. Running Status MIDI
messages may be preceded by a timestamp byte. If a Running Status MIDI message is not
preceded by a timestamp byte, the timestamp byte of the most recently preceding message
in the same packet is used.
3. System Common and System Real-Time messages do not cancel Running Status if
interspersed between Running Status MIDI messages. However, a timestamp byte must
precede the Running Status MIDI message that follows.
4. The end of a BLE packet does cancel Running Status.
In the MIDI 1.0 protocol, System Real-Time messages can be sent at any time and may be
inserted anywhere in a MIDI data stream, including between Status and Data bytes of any other
MIDI messages. In the MIDI BLE protocol, the System Real-Time messages must be deinterleaved
from other messages except for System Exclusive messages.
*/
void receive(byte* buffer, size_t bufferSize)
{
size_t index = 0;
size_t i = 0;
N_DEBUG_PRINT("Received (");
N_DEBUG_PRINT(bufferSize);
N_DEBUG_PRINTLN(") :");
for (int j = 0; j < bufferSize; j++) {
N_DEBUG_PRINT("0x");
N_DEBUG_PRINT(buffer[j], HEX);
N_DEBUG_PRINT(" ");
}
N_DEBUG_PRINTLN();
N_DEBUG_PRINTLN();
// Pointers used to search through payload.
uint8_t lPtr = 0;
uint8_t rPtr = 0;
// lastStatus used to capture runningStatus
uint8_t lastStatus;
// Decode first packet -- SHALL be "Full MIDI message"
lPtr = 2; //Start at first MIDI status -- SHALL be "MIDI status"
// While statement contains incrementing pointers and breaks when buffer size exceeded.
while (true)
{
lastStatus = buffer[lPtr];
if( (buffer[lPtr] < 0x80) )
break; // Status message not present, bail
// Point to next non-data byte
rPtr = lPtr;
while ((buffer[rPtr + 1] < 0x80)
&& (rPtr < (bufferSize - 1)) )
rPtr++;
// look at l and r pointers and decode by size.
if( rPtr - lPtr < 1 )
{
mRxBuffer[i++] = lastStatus;
}
else if( rPtr - lPtr < 2 ) {
mRxBuffer[i++] = lastStatus;
mRxBuffer[i++] = buffer[lPtr + 1];
}
else if( rPtr - lPtr < 3 ) {
mRxBuffer[i++] = lastStatus;
mRxBuffer[i++] = buffer[lPtr + 1];
mRxBuffer[i++] = buffer[lPtr + 2];
}
else
{
/* //Too much data
//If not System Common or System Real-Time, send it as running status
switch( buffer[lPtr] & 0xF0 )
{
case NoteOff:
case NoteOn:
case AfterTouchPoly:
case ControlChange:
case PitchBend:
for(int i = lPtr; i < rPtr; i = i + 2)
sendMIDI(lastStatus, buffer[i + 1], buffer[i + 2]);
break;
case ProgramChange:
case AfterTouchChannel:
for(int i = lPtr; i < rPtr; i = i + 1)
sendMIDI(lastStatus, buffer[i + 1]);
break;
default:
break;
}
*/
}
// Point to next status
lPtr = rPtr + 2;
if (lPtr >= bufferSize)
break; //end of packet
}
reverse(mRxBuffer, i);
N_DEBUG_PRINT("mRxBuffer (");
N_DEBUG_PRINT(i);
N_DEBUG_PRINTLN(") :");
for (int j = 0; j < i; j++) {
N_DEBUG_PRINT("0x");
N_DEBUG_PRINT(mRxBuffer[j], HEX);
N_DEBUG_PRINT(" ");
}
N_DEBUG_PRINTLN();
N_DEBUG_PRINTLN();
mRxIndex = i;
}
protected: protected:
/* /*
The first byte of all BLE packets must be a header byte. This is followed by timestamp bytes and MIDI messages. The first byte of all BLE packets must be a header byte. This is followed by timestamp bytes and MIDI messages.

View File

@ -30,6 +30,36 @@ public:
_characteristic->notify(); _characteristic->notify();
} }
/*
The general form of a MIDI message follows:
n-byte MIDI Message
Byte 0 MIDI message Status byte, Bit 7 is Set to 1.
Bytes 1 to n-1 MIDI message Data bytes, if n > 1. Bit 7 is Set to 0
There are two types of MIDI messages that can appear in a single packet: full MIDI messages and
Running Status MIDI messages. Each is encoded differently.
A full MIDI message is simply the MIDI message with the Status byte included.
A Running Status MIDI message is a MIDI message with the Status byte omitted. Running Status
MIDI messages may only be placed in the data stream if the following criteria are met:
1. The original MIDI message is 2 bytes or greater and is not a System Common or System
Real-Time message.
2. The omitted Status byte matches the most recently preceding full MIDI messages Status
byte within the same BLE packet.
In addition, the following rules apply with respect to Running Status:
1. A Running Status MIDI message is allowed within the packet after at least one full MIDI
message.
2. Every MIDI Status byte must be preceded by a timestamp byte. Running Status MIDI
messages may be preceded by a timestamp byte. If a Running Status MIDI message is not
preceded by a timestamp byte, the timestamp byte of the most recently preceding message
in the same packet is used.
3. System Common and System Real-Time messages do not cancel Running Status if
interspersed between Running Status MIDI messages. However, a timestamp byte must
precede the Running Status MIDI message that follows.
4. The end of a BLE packet does cancel Running Status.
In the MIDI 1.0 protocol, System Real-Time messages can be sent at any time and may be
inserted anywhere in a MIDI data stream, including between Status and Data bytes of any other
MIDI messages. In the MIDI BLE protocol, the System Real-Time messages must be deinterleaved
from other messages except for System Exclusive messages.
*/
void receive(uint8_t* buffer, size_t length) void receive(uint8_t* buffer, size_t length)
{ {
// Pointers used to search through payload. // Pointers used to search through payload.
@ -75,13 +105,20 @@ public:
case 0xA0: case 0xA0:
case 0xB0: case 0xB0:
case 0xE0: case 0xE0:
// for (auto i = lPtr; i < rPtr; i = i + 2) for (auto i = lPtr; i < rPtr; i = i + 2)
// transmitMIDIonDIN( lastStatus, buffer[i + 1], buffer[i + 2] ); {
xQueueSend(_bleMidiTransport->mRxQueue, &buffer[i], portMAX_DELAY);
xQueueSend(_bleMidiTransport->mRxQueue, &buffer[i + 1], portMAX_DELAY);
xQueueSend(_bleMidiTransport->mRxQueue, &buffer[i + 2], portMAX_DELAY);
}
break; break;
case 0xC0: case 0xC0:
case 0xD0: case 0xD0:
// for (auto i = lPtr; i < rPtr; i = i + 1) for (auto i = lPtr; i < rPtr; i = i + 1)
// transmitMIDIonDIN( lastStatus, buffer[i + 1], 0 ); {
xQueueSend(_bleMidiTransport->mRxQueue, &buffer[i], portMAX_DELAY);
xQueueSend(_bleMidiTransport->mRxQueue, &buffer[i + 1], portMAX_DELAY);
}
break; break;
case 0xF0: case 0xF0:
xQueueSend(_bleMidiTransport->mRxQueue, &buffer[lPtr], portMAX_DELAY); xQueueSend(_bleMidiTransport->mRxQueue, &buffer[lPtr], portMAX_DELAY);