reworked basic demo
led comes on when connected, noteOn turns it off, NoteOff turn it back on
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@ -1,7 +1,7 @@
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#include <BLEMIDI_Transport.h>
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#include <hardware/BLEMIDI_ESP32_NimBLE.h>
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//#include <hardware/BLEMIDI_ESP32.h>
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//#include <hardware/BLEMIDI_ESP32_NimBLE.h>
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#include <hardware/BLEMIDI_ESP32.h>
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//#include <hardware/BLEMIDI_nRF52.h>
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//#include <hardware/BLEMIDI_ArduinoBLE.h>
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@ -20,11 +20,22 @@ void setup()
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pinMode(LED_BUILTIN, OUTPUT);
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digitalWrite(LED_BUILTIN, LOW);
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BLEMIDI.setHandleConnected(OnConnected);
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BLEMIDI.setHandleDisconnected(OnDisconnected);
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BLEMIDI.setHandleConnected([]() {
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isConnected = true;
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digitalWrite(LED_BUILTIN, HIGH);
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});
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MIDI.setHandleNoteOn(OnNoteOn);
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MIDI.setHandleNoteOff(OnNoteOff);
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BLEMIDI.setHandleDisconnected([]() {
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isConnected = false;
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digitalWrite(LED_BUILTIN, LOW);
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});
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MIDI.setHandleNoteOn([](byte channel, byte note, byte velocity) {
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digitalWrite(LED_BUILTIN, LOW);
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});
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MIDI.setHandleNoteOff([](byte channel, byte note, byte velocity) {
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digitalWrite(LED_BUILTIN, HIGH);
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});
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}
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// -----------------------------------------------------------------------------
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@ -41,35 +52,3 @@ void loop()
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MIDI.sendNoteOn (60, 100, 1); // note 60, velocity 127 on channel 1
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}
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}
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// ====================================================================================
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// Event handlers for incoming MIDI messages
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// ====================================================================================
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// -----------------------------------------------------------------------------
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// Device connected
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// -----------------------------------------------------------------------------
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void OnConnected() {
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isConnected = true;
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digitalWrite(LED_BUILTIN, HIGH);
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}
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// -----------------------------------------------------------------------------
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// Device disconnected
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// -----------------------------------------------------------------------------
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void OnDisconnected() {
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isConnected = false;
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digitalWrite(LED_BUILTIN, LOW);
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}
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// -----------------------------------------------------------------------------
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// Received note on
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// -----------------------------------------------------------------------------
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void OnNoteOn(byte channel, byte note, byte velocity) {
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}
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// -----------------------------------------------------------------------------
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// Received note off
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// -----------------------------------------------------------------------------
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void OnNoteOff(byte channel, byte note, byte velocity) {
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}
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