added first device: esp32
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@ -1,6 +1,9 @@
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// Select your device
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#define ESP32
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#include "BleMidi.h"
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BLEMIDI_CREATE_INSTANCE(BLEMIDI);
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BLEMIDI_CREATE_INSTANCE(bm);
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// -----------------------------------------------------------------------------
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//
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@ -13,6 +16,11 @@ void setup()
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; // wait for serial port to connect. Needed for Leonardo only
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}
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bm.begin("hehe");
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bm.onConnected(OnBleMidiConnected);
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bm.onDisconnected(OnBleMidiDisconnected);
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Serial.print(F("Getting IP address..."));
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}
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@ -23,3 +31,21 @@ void loop()
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{
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}
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// ====================================================================================
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// Event handlers for incoming MIDI messages
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// ====================================================================================
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// -----------------------------------------------------------------------------
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// rtpMIDI session. Device connected
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// -----------------------------------------------------------------------------
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void OnBleMidiConnected() {
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Serial.print(F("Connected"));
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}
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// -----------------------------------------------------------------------------
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// rtpMIDI session. Device disconnected
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// -----------------------------------------------------------------------------
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void OnBleMidiDisconnected() {
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Serial.println(F("Disconnected"));
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}
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@ -4,24 +4,9 @@
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#pragma once
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#include "utility/BleMidi_Settings.h"
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#include "utility/BleMidi_Defs.h"
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BEGIN_BLEMIDI_NAMESPACE
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/*! \brief The main class for AppleMidiInterface handling.\n
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See member descriptions to know how to use it,
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or check out the examples supplied with the library.
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*/
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class BleMidiInterface
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{
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public:
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// Constructor and Destructor
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inline BleMidiInterface();
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inline ~BleMidiInterface();
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};
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END_BLEMIDI_NAMESPACE
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// -----------------------------------------------------------------------------
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#include "BleMidi.hpp"
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#if defined(ESP32)
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#include "Ble_esp32.h"
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#endif
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@ -1,16 +0,0 @@
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BEGIN_BLEMIDI_NAMESPACE
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/*! \brief Default constructor for MIDI_Class. */
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inline BleMidiInterface::BleMidiInterface()
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{
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}
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/*! \brief Default destructor for MIDI_Class.
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This is not really useful for the Arduino, as it is never called...
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*/
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inline BleMidiInterface::~BleMidiInterface()
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{
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}
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END_BLEMIDI_NAMESPACE
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@ -0,0 +1,101 @@
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#pragma once
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#include <BLEDevice.h>
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#include <BLEUtils.h>
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#include <BLEServer.h>
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#define SERVICE_UUID "03b80e5a-ede8-4b33-a751-6ce34ec4c700"
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#define CHARACTERISTIC_UUID "7772e5db-3868-4112-a1a9-f2669d106bf3"
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BEGIN_BLEMIDI_NAMESPACE
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class BleMidiInterface;
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class MyServerCallbacks: public BLEServerCallbacks {
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public:
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MyServerCallbacks(BleMidiInterface* bleMidiInterface) {
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_bleMidiInterface = bleMidiInterface;
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}
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protected:
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BleMidiInterface* _bleMidiInterface;
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void onConnect(BLEServer* pServer) {
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// _bleMidiInterface->mConnectedCallback();
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};
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void onDisconnect(BLEServer* pServer) {
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// _bleMidiInterface->mDisconnectedCallback();
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}
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};
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class MyCallbacks: public BLECharacteristicCallbacks {
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void onWrite(BLECharacteristic *pCharacteristic) {
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}
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};
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class BleMidiInterface
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{
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protected:
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// ESP32
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BLEServer *pServer;
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BLEAdvertising *pAdvertising;
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BLECharacteristic *pCharacteristic;
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void(*mConnectedCallback)();
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void(*mDisconnectedCallback)();
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public:
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inline BleMidiInterface()
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{
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mConnectedCallback = NULL;
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mDisconnectedCallback = NULL;
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}
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inline ~BleMidiInterface()
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{
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}
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inline bool begin(const char* deviceName)
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{
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BLEDevice::init(deviceName);
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pServer = BLEDevice::createServer();
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pServer->setCallbacks(new MyServerCallbacks(this));
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// Create the BLE Service
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BLEService* pService = pServer->createService(BLEUUID(SERVICE_UUID));
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// Create a BLE Characteristic
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pCharacteristic = pService->createCharacteristic(
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BLEUUID(CHARACTERISTIC_UUID),
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BLECharacteristic::PROPERTY_READ |
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BLECharacteristic::PROPERTY_WRITE |
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BLECharacteristic::PROPERTY_NOTIFY |
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BLECharacteristic::PROPERTY_WRITE_NR
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);
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pCharacteristic->setCallbacks(new MyCallbacks());
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// Start the service
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pService->start();
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BLEAdvertisementData advertisementData = BLEAdvertisementData();
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advertisementData.setFlags(0x04);
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advertisementData.setCompleteServices(BLEUUID(SERVICE_UUID));
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advertisementData.setName(deviceName);
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// Start advertising
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pAdvertising = pServer->getAdvertising();
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pAdvertising->setAdvertisementData(advertisementData);
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pAdvertising->start();
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return true;
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}
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inline void onConnected(void(*fptr)()) {
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mConnectedCallback = fptr;
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}
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inline void onDisconnected(void(*fptr)()) {
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mDisconnectedCallback = fptr;
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}
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};
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END_BLEMIDI_NAMESPACE
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Binary file not shown.
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@ -19,9 +19,9 @@ BEGIN_BLEMIDI_NAMESPACE
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BLEMIDI_NAMESPACE::BleMidiInterface Name;
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/*! \brief Create an instance of the library with EnternetUDP.
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/*! \brief
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*/
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#define BLEMIDI_CREATE_DEFAULT_INSTANCE() \
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BLEMIDI_CREATE_INSTANCE(BleMIDI);
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BLEMIDI_CREATE_INSTANCE(bm);
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END_BLEMIDI_NAMESPACE
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