parent
2efc6e5f0a
commit
915dc85dac
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@ -2,3 +2,4 @@
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examples/.DS_Store
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src/.DS_Store
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.vscode/settings.json
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.vscode/c_cpp_properties.json
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@ -1,26 +0,0 @@
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#include <BLE-MIDI.h>
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#include <hardware/ESP32.h>
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// Simple tutorial on how to receive and send MIDI messages.
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// Here, when receiving any message on channel 4, the Arduino
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// will blink a led and play back a note for 1 second.
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BLEMIDI_CREATE_DEFAULT_INSTANCE()
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void setup()
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{
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// pinMode(LED_BUILTIN, OUTPUT);
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MIDI.begin(4); // Launch MIDI and listen to channel 4
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}
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void loop()
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{
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if (MIDI.read()) // If we have received a message
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{
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// digitalWrite(LED_BUILTIN, HIGH);
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MIDI.sendNoteOn(42, 127, 1); // Send a Note (pitch 42, velo 127 on channel 1)
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delay(1000); // Wait for a second
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MIDI.sendNoteOff(42, 0, 1); // Stop the note
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// digitalWrite(LED_BUILTIN, LOW);
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}
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}
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@ -1,10 +1,13 @@
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#include <BLE-MIDI.h>
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#include <BLE-MIDI_Config.h>
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#include <hardware/BLEMIDI_ESP32_NimBLE.h>
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//#include <hardware/BLEMIDI_ESP32.h>
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//#include <hardware/BLEMIDI_nRF52.h>
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//#include <hardware/BLEMIDI_ArduinoBLE.h>
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BLEMIDI_CREATE_DEFAULT_INSTANCE()
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unsigned long t0 = millis();
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unsigned long t1 = millis();
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bool isConnected = false;
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// -----------------------------------------------------------------------------
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@ -12,13 +15,8 @@ bool isConnected = false;
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// -----------------------------------------------------------------------------
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void setup()
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{
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Serial.begin(115200);
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while (!Serial);
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MIDI.begin();
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Serial.println("booting!");
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pinMode(LED_BUILTIN, OUTPUT);
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digitalWrite(LED_BUILTIN, LOW);
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@ -42,12 +40,6 @@ void loop()
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MIDI.sendNoteOn (60, 100, 1); // note 60, velocity 127 on channel 1
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}
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if (isConnected && (millis() - t1) > 1250)
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{
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t1 = millis();
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MIDI.sendNoteOff(60, 0, 1);
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}
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}
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// ====================================================================================
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@ -60,7 +52,6 @@ void loop()
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void OnConnected() {
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isConnected = true;
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digitalWrite(LED_BUILTIN, HIGH);
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Serial.println("connected!");
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}
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// -----------------------------------------------------------------------------
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@ -69,19 +60,16 @@ void OnConnected() {
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void OnDisconnected() {
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isConnected = false;
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digitalWrite(LED_BUILTIN, LOW);
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Serial.println("disconnected!");
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}
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// -----------------------------------------------------------------------------
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// Received note on
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// -----------------------------------------------------------------------------
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void OnNoteOn(byte channel, byte note, byte velocity) {
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Serial.println("note on");
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}
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// -----------------------------------------------------------------------------
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// Received note off
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// -----------------------------------------------------------------------------
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void OnNoteOff(byte channel, byte note, byte velocity) {
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Serial.println("note off");
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}
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@ -6,6 +6,6 @@ sentence=BLE-MIDI I/Os for Arduino
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paragraph=MIDI over Bluetooth Low Energy (BLE-MIDI) 1.0 for Arduino
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category=Communication
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url=https://github.com/lathoub/Arduino-BLE-MIDI
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architectures=esp32,samd,megaavr,mbed
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architectures=esp32,samd,megaavr,mbed,nrf52
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includes=BLE-MIDI.h
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depends=MIDI Library, NimBLE-Arduino, ArduinoBLE
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@ -5,11 +5,11 @@
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//#include <hardware/BLEMIDI_ESP32.h>
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#endif
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#ifdef AAA
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#include <hardware/BLEMIDI_nRF52.h>
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#ifdef BLEMIDI_nRF52
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#endif
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//#ifdef BBB
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#ifdef ArduinoBLE
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#include <hardware/BLEMIDI_ArduinoBLE.h>
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//#endif
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#endif
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@ -1,58 +1,42 @@
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#pragma once
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// Headers for nRF52 BLE
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//#include "BLECharacteristic.h"
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//#include "BLEService.h"
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#include <bluefruit.h>
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BEGIN_BLEMIDI_NAMESPACE
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class BLEMIDI
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class BLEMIDI_nRF52
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{
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private:
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BLEMIDITransport<class BLEMIDI>* _bleMidiTransport = nullptr;
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BLEDis bledis;
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BLEMidi blemidi;
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BLEMIDITransport<class BLEMIDI_nRF52>* _bleMidiTransport;
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friend class MyServerCallbacks;
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friend class MyCharacteristicCallbacks;
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public:
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BLEMIDI()
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BLEMIDI_nRF52()
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{
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}
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bool begin(const char*, BLEMIDITransport<class BLEMIDI>*);
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bool begin(const char*, BLEMIDITransport<class BLEMIDI_nRF52>*);
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void write(uint8_t* buffer, size_t length)
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{
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}
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/*
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The general form of a MIDI message follows:
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n-byte MIDI Message
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Byte 0 MIDI message Status byte, Bit 7 is Set to 1.
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Bytes 1 to n-1 MIDI message Data bytes, if n > 1. Bit 7 is Set to 0
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There are two types of MIDI messages that can appear in a single packet: full MIDI messages and
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Running Status MIDI messages. Each is encoded differently.
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A full MIDI message is simply the MIDI message with the Status byte included.
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A Running Status MIDI message is a MIDI message with the Status byte omitted. Running Status
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MIDI messages may only be placed in the data stream if the following criteria are met:
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1. The original MIDI message is 2 bytes or greater and is not a System Common or System
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Real-Time message.
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2. The omitted Status byte matches the most recently preceding full MIDI message’s Status
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byte within the same BLE packet.
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In addition, the following rules apply with respect to Running Status:
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1. A Running Status MIDI message is allowed within the packet after at least one full MIDI
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message.
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2. Every MIDI Status byte must be preceded by a timestamp byte. Running Status MIDI
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messages may be preceded by a timestamp byte. If a Running Status MIDI message is not
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preceded by a timestamp byte, the timestamp byte of the most recently preceding message
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in the same packet is used.
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3. System Common and System Real-Time messages do not cancel Running Status if
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interspersed between Running Status MIDI messages. However, a timestamp byte must
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precede the Running Status MIDI message that follows.
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4. The end of a BLE packet does cancel Running Status.
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In the MIDI 1.0 protocol, System Real-Time messages can be sent at any time and may be
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inserted anywhere in a MIDI data stream, including between Status and Data bytes of any other
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MIDI messages. In the MIDI BLE protocol, the System Real-Time messages must be deinterleaved
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from other messages – except for System Exclusive messages.
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*/
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bool available(byte* pvBuffer)
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{
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return false;
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}
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void add(byte value)
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{
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}
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protected:
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void receive(uint8_t* buffer, size_t length)
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{
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}
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}
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};
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bool BLEMIDI::begin(const char* deviceName, BLEMIDITransport<class BLEMIDI>* bleMidiTransport)
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bool BLEMIDI_nRF52::begin(const char* deviceName, BLEMIDITransport<class BLEMIDI_nRF52>* bleMidiTransport)
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{
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_bleMidiTransport = bleMidiTransport;
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// Config the peripheral connection with maximum bandwidth
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// more SRAM required by SoftDevice
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// Note: All config***() function must be called before begin()
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// Bluefruit.configPrphBandwidth(BANDWIDTH_MAX);
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Bluefruit.configPrphBandwidth(BANDWIDTH_MAX);
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// Bluefruit.begin();
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// Bluefruit.setName(deviceName);
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// Bluefruit.setTxPower(4); // Check bluefruit.h for supported values
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Bluefruit.begin();
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Bluefruit.setName(deviceName);
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Bluefruit.setTxPower(4); // Check bluefruit.h for supported values
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// Setup the on board blue LED to be enabled on CONNECT
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// Bluefruit.autoConnLed(true);
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Bluefruit.autoConnLed(true);
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// Configure and Start Device Information Service
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// bledis.setManufacturer("Adafruit Industries");
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// bledis.setModel("Bluefruit Feather52");
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// bledis.begin();
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bledis.setManufacturer("Adafruit Industries");
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bledis.setModel("Bluefruit Feather52");
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bledis.begin();
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// Start advertising ----------------------------
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// Start advertising
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// Set General Discoverable Mode flag
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// Bluefruit.Advertising.addFlags(BLE_GAP_ADV_FLAGS_LE_ONLY_GENERAL_DISC_MODE);
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Bluefruit.Advertising.addFlags(BLE_GAP_ADV_FLAGS_LE_ONLY_GENERAL_DISC_MODE);
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// Advertise TX Power
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// Bluefruit.Advertising.addTxPower();
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Bluefruit.Advertising.addTxPower();
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// Advertise BLE MIDI Service
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// Bluefruit.Advertising.addService(blemidi);
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Bluefruit.Advertising.addService(blemidi);
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// Secondary Scan Response packet (optional)
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// Since there is no room for 'Name' in Advertising packet
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// Bluefruit.ScanResponse.addName();
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Bluefruit.ScanResponse.addName();
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/* Start Advertising
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* - Enable auto advertising if disconnected
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* For recommended advertising interval
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* https://developer.apple.com/library/content/qa/qa1931/_index.html
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*/
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// Bluefruit.Advertising.restartOnDisconnect(true);
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// Bluefruit.Advertising.setInterval(32, 244); // in unit of 0.625 ms
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// Bluefruit.Advertising.setFastTimeout(30); // number of seconds in fast mode
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// Bluefruit.Advertising.start(0); // 0 = Don't stop advertising after n seconds
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Bluefruit.Advertising.restartOnDisconnect(true);
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Bluefruit.Advertising.setInterval(32, 244); // in unit of 0.625 ms
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Bluefruit.Advertising.setFastTimeout(30); // number of seconds in fast mode
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Bluefruit.Advertising.start(0); // 0 = Don't stop advertising after n seconds
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return true;
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}
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/*! \brief Create an instance for nRF52 named <DeviceName>
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*/
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#define BLEMIDI_CREATE_INSTANCE(DeviceName, Name) \
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BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI> BLE##Name(DeviceName); \
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MIDI_NAMESPACE::MidiInterface<BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI>, MySettings> Name((BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI> &)BLE##Name);
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BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI_nRF52> BLE##Name(DeviceName); \
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MIDI_NAMESPACE::MidiInterface<BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI_nRF52>, MySettings> Name((BLEMIDI_NAMESPACE::BLEMIDITransport<BLEMIDI_NAMESPACE::BLEMIDI_nRF52> &)BLE##Name);
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/*! \brief Create a default instance for nRF52 named BLE-MIDI
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*/
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Loading…
Reference in New Issue